

Import your own video clips in MOV and AVI formats. Turn your canvas into a 3D stage with X, Y and Z coordinates, and import 3D OBJ files from 3D applications to use in your animations. Import your existing images, Photoshop and Illustrator files.

Use Actions to create reusable animations for movements that you expect to use over and over again.ĭesign your own characters and objects by drawing directly in Anime Studio using a mouse or pen tablet. Fine tune acceleration movements and other properties of motion using the Graph Mode to see an animation curve plotted as values on a graph. View the position of the objects in your scene at any point in the timeline with Onion Skins.
Anime studio pro switch layer software#
Complete 2D Animation Software for Digital Artists and ProfessionalsĪnime Studio Pro is the complete 2D animation software for digital artists, animators, and professionals. Expected ship date: August 30th, '17.) Anime Studio Pro Windows/Macintosh Hybrid. This is in contrast to providing keyframes for the eyelid, mask and eye. Also, watch for another great workflow hack, where you can use ref-layers to simplify multi-layer animations to use less layers while still keeping the back-to-front order of the layers.(On back-order. Complexity can rise exponentially.Īs an example, Bill Cass walks through using ref-layers for an eyelid masking set up, where you only need to edit one element for the whole thing to work. Creating character rigs often means having one system driving another system, and so on. More than just for simple instances of elements, reference layers can be used to simplify controls for various rigs. What ever happens to the original layer, the reference will follow. A Reference layer is very much like an instance of the original layer. If you have worked with a 3D application before, then the concept of Moho’s reference layer might be familiar to you, in the form of instancing. Instead of being a visual template layer, a reference layer in Moho is one that looks to another layer, as a sort of live link. If you worked in Flash or After Effects, a reference layer is very much a different thing than the one you find in Moho. Watch animator and designer, Bill Cass walks us through the nuances of using reference layers in Moho, with some pretty great practical examples of how they can be used in character rigging as well as to solve some interesting animation problems. The name can be a bit misleading if you are familiar with reference layers in other applications. One system may be Moho’s reference layers. That isn’t to say that there aren’t some concepts that might throw new users for a loop.
Anime studio pro switch layer professional#
Moho (formerly known as Anime Studio) has a feature rich toolset geared for professional animators, and it is pretty easy to use.
